All Types

Name Unit Description
TDirection rlmap

The direction a player can move in.

TFields rlmap

2D-array representing the fields in a room.

TRoomConnections rlmap

Array representing the directions in which the player can leave a room. Each field contains an id which room the player then should enter. If there is no room on the connection, it stores -1.

TRoomList rlmap

List of rooms, basically the map.


Generated by PasDoc 0.16.0.