Class TArmor

Unit

Declaration

type TArmor = class(TItem)

Description

The base class for all armors. It inherits most of its interface from its parent: TItem.

Additionaly some fields described in the following get added:

Warning
This is an "abstract" class and shouldn't be used directly, but instead through one of its subclasses.

Hierarchy

Overview

Properties

Public property health: integer read _health;

Description

Properties

Public property health: integer read _health;

Read-only Integer-property containing the health that can be added to the player.


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