Class TArmor
Unit
Declaration
type TArmor = class(TItem)
Description
The base class for all armors. It inherits most of its interface from its parent: TItem.
Additionaly some fields described in the following get added:
- Warning
- This is an "abstract" class and shouldn't be used directly, but instead through one of its subclasses.
Hierarchy
- TObject
- TItem
- TArmor
Overview
Properties
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property health: integer read _health; |
Description
Properties
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property health: integer read _health; |
|
Read-only Integer-property containing the health that can be added to the player. | |
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